It's been a while since I've last posted. Sorry for that, I've been embroiled in lengthy legal battles with both local and international cheesemongers as well as at least one skeleton pirate. But I don't wanna bore you with the details so let's jump right into what's new.
That was easy! See yall next week! But for real, in Interalios news, I've been slowly working on new additions. I also think I might do a big restructuring under the hood, which would probably delay actual content updates a bit but would hopefully speed things up later on. Not to get too into the weeds of it but suffice it to say the code of the game's engine from 2019 ain't quite cutting it anymore. I think the plan is to do maybe a small update soonish with some of the changes, then a more substantive content update and then probably shift gears to doing some structural changes. Who knows though, I spent a year debating on buying a chair that didn't break my back so I very well could just keep pushing on as-is.
My eyes are too big for my stomach, and my brain is too big for a reasonable workload so of course I've been brainstorming some new games. There's honestly not much beyond some vague premises but when and if they get a little more solidified I'll probably do a proper writeup to introduce them. Just wanted to say I have been working on some stuff, just not the current project. Classic.
Anyway that's it. I'm still alive. For now. 💀🏴☠️
--pastelic